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OmniDebugLink

Official

by omnidebuglink

remote debug iOS/Android/Unity/Godot/Flutter/RN/Web on real-device.ui-tree/screenshots/taps,tests.

OmniDebugLink MCP Server

OmniDebugLink provides remote debugging and automated testing for iOS, Android, Unity, Godot, Flutter, and React Native/Web via Model Context Protocol (MCP). It uses a real-device workflow to inspect and drive running apps, including UI tree access, screenshots, taps/swipes/types, and log reading, without USB, emulator, or shared network.

๐Ÿ› ๏ธ Key Features

  • Remote debug across multiple app platforms (iOS/Android/Unity/Godot/Flutter/RN/Web)
  • UI tree inspection on real-device
  • Screenshot capture
  • Tap, swipe, and type interactions
  • Read logs and measure performance
  • Automated testing capability

๐Ÿš€ Use Cases

  • Enable AI coding tools to inspect a running app remotely
  • Conduct automated tests on real devices
  • Debug app UI and behavior using AI coding tool workflows

โšก Developer Benefits

  • Works over MCP with AI coding tools (e.g., Claude Code, Cursor, Codex, Gemini CLI)
  • Uses a device token and a small client SDK in the app
  • Requires one outbound WebSocket from the device

โš ๏ธ Limitations

  • Not stated that it works with emulators, USB connections, or shared networks

Topics

ai-toolsdocumentationmcpmodel-context-protocolomnidebuglinkremote-debugging