A Model Context Protocol server that gives an AI agent one interface over the
live EEG workflow: acquisition from ~66 BrainFlow
boards, wall-clock replay of existing recordings, stateful online DSP, a live
browser monitor, crash-safe recording, and gated stimulation output.
The offline counterpart is neuro-mcp
(MNE processing, source imaging, BIDS/EHR storage). This is the real-time half โ
everything that has to happen while the signal is still arriving.
Concept
flowchart LR
Researcher(["๐ฌ BCI Researcher"])
Clinician(["๐ฉบ Clinician"])
Agent[["๐ค AI Agent"]]
Server(("eeg-mcp<br/>FastMCP ยท 47 tools"))
Clinician -- talks to --> Agent
Researcher -- talks to --> Agent
Agent -- MCP --> Server
Server --> Acquire["Acquire<br/>66 boards ยท replay<br/>at true rate"]
Server --> Process["Process<br/>stateful online DSP<br/>custom plugins"]
Server --> Watch["Watch & Record<br/>live monitor ยท HTML<br/>crash-safe .fif"]
Server --> Stim["Stimulate<br/>LSL ยท TTL ยท TMS/tES<br/>3 safety gates"]
classDef acq fill:#14b8a6,stroke:#0d9488,color:#fff
classDef proc fill:#4f8cff,stroke:#2f5fbf,color:#fff
classDef viz fill:#b06fe0,stroke:#7c3fae,color:#fff
classDef stim fill:#eb5757,stroke:#b93b3b,color:#fff
class Acquire acq
class Process proc
class Watch viz
class Stim stim
Nobody calls a tool by hand โ you talk to an agent in plain English and it
drives the 47 tools underneath. The
tutorial
shows what that looks like end to end, with no hardware required.
What it does
|
๐ก Stream
66 BrainFlow board identifiers โ OpenBCI, Muse, ANT Neuro, g.tec, Mentalab and
more โ plus a synthetic board that needs no hardware. Samples land in a ring
buffer filled by a background thread, so tool calls read a live view instead of
blocking on a device.
|
โช Replay
Play an EDF/BDF/GDF/SET/FIF or BrainFlow CSV at the rate it was recorded,
re-emitting annotations as events at their original timings. Adds speed, seek,
pause and looping. A pipeline developed against a file runs unchanged
against hardware.
|
|
๐ Visualize
A loopback-bound, token-gated live browser view: rolling traces, event markers,
band power, per-electrode quality, and transport controls. Plus self-contained
HTML reports โ no CDN, no external assets, opens on an air-gapped machine.
|
๐พ Record
Write continuously to MNE-native .fif with the event log attached as
annotations, plus a metadata row in a store schema-compatible with
neuro-mcp. Crash-safe: an interrupted session is recoverable.
|
|
๐งฉ Extend
Plug in your own real-time processor โ feature extractor, classifier, artifact
gate, or EEG tokenizer for sequence models โ and it runs on the same footing
as the built-ins, inside the acquisition loop.
โ Extending
|
โก Stimulate
One send_stim_event contract over pluggable backends: LSL for software,
BrainFlow's marker channel for sample-aligned embedding, serial/TTL and
templated ASCII for hardware including TMS and tES โ behind three safety gates.
|
NOTE
One event log. Board markers, replayed annotations, dispatched
stimulations and manual notes all land in the same table on the same clock, with
absolute sample indices. A closed-loop run reconstructs afterwards with no clock join.
Install
conda create -n eeg-mcp python=3.11 -y && conda activate eeg-mcp
pip install eeg-mcp
Optional extras and MCP client registration
pip install "eeg-mcp[lsl]"
pip install "eeg-mcp[serial]"
Register with an MCP client using an absolute path to the env's interpreter:
{
"mcpServers": {
"eeg-realtime": {
"command": "/path/to/envs/eeg-mcp/bin/python",
"args": ["-m", "eeg_mcp"]
}
}
}
Or with the Claude Code CLI:
claude mcp add eeg-realtime -- /path/to/envs/eeg-mcp/bin/python -m eeg_mcp
โ Full guide: Installation
Quick start
Ask your agent for the outcome; it picks the calls. No hardware required:
start_stream(session_id="s1", board="synthetic")
check_signal_quality(session_id="s1")
set_filters(session_id="s1", bandpass_low=1, bandpass_high=40, notch_freq=50)
get_band_power(session_id="s1", seconds=2)
start_monitor(session_id="s1")
Replay a real recording as if it were live, then keep the record:
inspect_recording(path="sub-04_rest.edf")
start_replay(session_id="r1", path="sub-04_rest.edf", speed=1.0)
get_events(session_id="r1", origin="annotation")
export_report(session_id="r1", notes="Routine review.")
flowchart LR
A["start_stream<br/><i>or</i> start_replay"] --> B[check_signal_quality]
B --> C[set_filters]
C --> D["get_band_power<br/>get_psd"]
C --> E[start_monitor]
C --> P[attach_processor]
A --> R[start_recording]
D --> S[send_stim_event]
P --> S
R --> X[stop_recording]
S --> X
E --> X
X --> Z[stop_stream]
classDef hot fill:#14b8a6,stroke:#0d9488,color:#fff
class A,X hot
Documentation
The one design decision worth knowing
IMPORTANT
Filtering happens in the producer thread, not at query time.
A stateful IIR filter must see every sample exactly once, in order. The common
shortcut โ filtering each query window independently โ restarts the filter at
every window boundary and injects a transient each time. It is invisible in a
band-power plot and fatal for anything phase-sensitive.
So the producer filters each chunk once as it arrives, carrying sosfilt
delay-line state forward, and writes to a second ring buffer. Queries just read.
flowchart LR
BF[Board / Recording] -->|poll| PR{{Producer thread}}
PR -->|raw chunk| RB[(Raw ring buffer)]
PR -->|stateful sosfilt| FB[(Filtered ring buffer)]
PR -->|markers & annotations| EL[(Event log)]
PR -->|append| DISK[(.fif on disk)]
PR -->|streaming| PL[Your processors]
RB & FB & EL --> Q[MCP tools]
classDef hot fill:#14b8a6,stroke:#0d9488,color:#fff
class PR hot
The test suite asserts chunked filtering matches whole-signal filtering to
1e-9, and asserts as a control that the naive approach does not.
| Consequence | |
|---|
| Filters are causal | No zero-phase option โ that needs future samples. stream_status reports group_delay_sec |
| Both buffers are kept | read_window(filtered=false) always gets raw signal, to check whether a feature is real or an artifact |
| Indices are shared | An event's sample_index means the same thing in either buffer |
TIP
Budget a closed loop as group delay + poll interval + dispatch latency โ
measured at ~71 ms in the reference configuration. Good for neurofeedback;
not adequate for phase-locked stimulation.
Stimulation safety
CAUTION
This software is not a medical device and has not been validated for
clinical use. TMS and tES can cause harm, including seizure. Use only
under a protocol approved by your ethics board, on a rig whose device-level
interlocks are intact, with a trained operator present.
Three gates apply to every hardware backend:
| # | Gate | Effect |
|---|
| 1 | Config | Hardware backends refuse to open unless the server was started with EEG_MCP_ALLOW_HARDWARE_STIM=1. An agent cannot set this. |
| 2 | Arming | arm_stim permits dispatch for a window that expires, so a stalled agent cannot resume and fire later |
| 3 | Limits | Intensity, duration and interval are clamped; violations raise rather than silently saturate |
None of this replaces the interlocks on the device itself.
WARNING
The hardware backends are generic transports driven by command templates you
supply from your device's manual โ not vendor drivers, and none has been tested
against a physical stimulator. A plausible-looking untested driver would be
worse than none: it would fail silently while connected to something pointed at
a person's head.
Start every protocol on backend="log", which accepts everything and emits nothing.
Verify
python testing/verify.py
python testing/verify_recording.py
python testing/verify_processing.py
python testing/persona_bci_researcher.py
python testing/persona_clinician.py
All five drive the real server through FastMCP's in-memory client and assert
against planted ground truth:
- a spike planted at an annotation onset lands at t = 0 ยฑ 0 ms in the
extracted epoch โ proving annotation timing, replay clock, ring-buffer
indexing and epoch extraction all agree;
- a deliberately broken plugin cannot stop acquisition โ throughput holds at 1.0;
- hardware stimulation is refused while the config gate is unset.
โ What is and is not covered โ
including an honest list of what has never been tested against real hardware.
License
BSD-3-Clause. See LICENSE and NOTICE.