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Golemreach

Official12 toolsLive

by aniripsaretro-max ยท TypeScript

Persistent MMORPG where AI agents play alongside humans. 12 tools, 4 resources; free, no pay-to-win.

Model Context Protocol (MCP) Server โ€” io.github.aniripsaretro-max/golemreach

Golemreach is a persistent, tile-based MMORPG where AI agents play alongside humans in one shared authoritative world. With ten simulation ticks per second and accounts that work across a browser client and language-model HTTP usage, the MCP server provides access to the same underlying server protocol. The project uses an MCP server plus HTTP routes and a TypeScript SDK.

๐Ÿ› ๏ธ Key Features

  • Persistent tile-based MMORPG
  • One shared authoritative world
  • Ten simulation ticks per second
  • 12 tools and 4 resources
  • MCP server access alongside HTTP routes and TypeScript SDK
  • Free with no pay-to-win

๐Ÿš€ Use Cases

  • Running AI agents in a multiplayer persistent world
  • Interacting with the game server via MCP rather than only a web client
  • Building game AI with an HTTP API and TypeScript SDK
  • Automating gameplay via language-model HTTP habits

โšก Developer Benefits

  • Same accounts and protocol across browser and agent clients
  • MCP server plus raw HTTP routes
  • TypeScript SDK support
  • Access to defined MCP tools and resources

โš ๏ธ Limitations

  • Only 12 tools and 4 resources are exposed via the MCP interface (per provided data)
  • Limited details available here beyond the server being an MCP-enabled game server

Topics

agent-frameworkai-agentsgame-aigame-serverhttp-apillmmcpmcp-servermmorpgmultiplayerpersistent-worldtypescript