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Funplay Unity MCP

Official

by FunplayAI Β· C#

stdio bridge for the local Unity Editor MCP server from FunplayAI/funplay-unity-mcp.

This MCP server provides a stdio bridge for a local Unity Editor MCP server from FunplayAI’s funplay-unity-mcp. It is intended for use with the Unity Editor (including Unity 2022.3+, per the excerpt) and is MCP-compatible. The repository is labeled Editor-only and uses an MIT license.

πŸ› οΈ Key Features

  • Sdtio bridge for a local Unity Editor MCP server
  • MCP compatibility
  • Unity 2022.3+ / editor-only scope
  • MIT licensed

πŸš€ Use Cases

  • Connect an MCP client to the local Unity Editor MCP server
  • Integrate LLM tooling workflows into Unity editor development
  • Apply within game-development environments

⚑ Developer Benefits

  • Uses Model Context Protocol (MCP)
  • Supports tool use related to AI/LLM coding assistants (topics include claude-code, codex, cursor, GitHub Copilot, and windsurf)

⚠️ Limitations

  • Editor-only (not described for runtime builds)
  • Only a local Unity Editor MCP server is implied by the β€œlocal… MCP server” description

Topics

aiai-toolsclaude-codecodexcursorgame-developmentgithub-copilotllmmcpmcp-servermodel-context-protocolunityunity-editorunity-pluginwindsurf