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FunseaAI Unity MCP

Official

by FunplayAI Β· C#

stdio bridge for the local Unity Editor MCP server from FunseaAI/unity-mcp.

io.github.FunseaAI/unity-mcp β€” Model Context Protocol (MCP) Server

This MCP server is a stdio bridge for the local Unity Editor MCP server from FunseaAI/unity-mcp. It connects an MCP-compatible client to a Unity Editor integration, scoped to the editor environment.

πŸ› οΈ Key Features

  • Uses Model Context Protocol (MCP)
  • stdio bridge to a local Unity Editor MCP server
  • Editor-oriented: Platform: Editor Only (Unity 2022.3+)

πŸš€ Use Cases

  • Integrate LLM tools with the Unity Editor
  • Support MCP-based workflows in game development
  • Use with development assistants and AI tooling (e.g., Claude Code, Codex, Cursor, GitHub Copilot, Windsurf)

⚑ Developer Benefits

  • Consistent MCP-compatible integration surface
  • Focused on Unity Editor usage (Unity 2022.3+)

⚠️ Limitations

  • Editor only; intended for the Unity Editor, not runtime gameplay environments

Topics

aiai-toolsclaude-codecodexcursorgame-developmentgithub-copilotllmmcpmcp-servermodel-context-protocolunityunity-editorunity-pluginwindsurf