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GripForge

Official142 toolsLive

by gripforgeai · TypeScript

Turn prompts into production-ready game assets: animated characters, textures, terrain, VFX, HUD.

io.github.gripforgeai/mcp MCP Server

This MCP server attaches weapons and props to rigged 3D characters. It provides hand-bone detection, fist-close behavior, and engine binds for 3D rigging workflows. It is described as a thin client for the GripForge API and can be used from any MCP client such as Claude Code or Cursor.

🛠️ Key Features

  • Weapon and prop attachment to rigged characters
  • Hand-bone detection
  • Fist close
  • Engine binds

🚀 Use Cases

  • Rigged 3D character customization
  • Attaching held items (weapons/props) via MCP clients

⚡ Developer Benefits

  • Hosted endpoint with zero install (no Node required)
  • Remote-capable MCP clients can connect to https://gripforge.ai/mcp
  • Authentication via x-api-key header or Authorization: Bearer
  • Character and prop assets are passed as URLs (character_url, prop_url)

⚠️ Limitations

  • Server usage depends on the GripForge hosted endpoint and API authentication
  • Asset inputs must be provided as URLs rather than uploaded files

Topics

3dclaudegamedevmcpmodel-context-protocolriggingai-agentscursorgame-assetsgame-developmentgodotmcp-servertexture-generationunityunreal

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