Claude Code (stdio)
β MCP protocol
βΌ
MCP Server ββββ HTTP :7842 ββββΊ Roblox Studio Plugin (Lua)
β
βββββ HTTP :7843 ββββΊ Blender Plugin (Python)
β
βββ Ollama API (:11434) βββΊ minimax-m2.5:cloud
βοΈ Prerequisites - Required for Everyone
These steps are required regardless of your platform or install method.
1 - Download the source
Click Code β Download ZIP at the top of this page and extract it somewhere on your machine.
Then grab the installer for your platform from the Releases page:
Windows Installer
|
macOS Installer
|
Place the installer in the same folder as the extracted source before continuing.
2 - Install Node.js via NVM
πͺ Windows
Download and run nvm-setup.exe from the nvm-windows releases page, then open a new terminal and run:
nvm install lts
nvm use lts
This installs the latest Node.js LTS release and sets it as your active version.
π macOS
Install nvm by running the install script in your terminal:
curl -o- https://raw.githubusercontent.com/nvm-sh/nvm/v0.40.3/install.sh | bash
Then restart your terminal (or run source ~/.zshrc), and run:
nvm install --lts
nvm use --lts
nvm alias default 'lts/*'
This installs the latest Node.js LTS release and sets it as your default.
3 - Install server dependencies
Navigate into the extracted folder and install dependencies:
cd MCPBridge/mcp-server
npm install
WARNING
Do not skip this step. Without it, the MCP server will not start and nothing will connect.
4 - Enable Studio as MCP Server
IMPORTANT
To enable the MCP server in Studio:
- Open Assistant
- Click ... β Manage MCP Servers
- Turn on Enable Studio as MCP server
π Quick Install
πͺ Windows 
- Launch
MCPBridge.exe
- If
index.js or OllamaMCP.lua weren't auto-detected, press Browse and select them manually
- Click Apply Changes - this writes a single
mcpbridge entry to your claude.json and installs the Roblox plugin automatically
- Roblox Studio: click Launch Studio in the app, or open it manually
- Blender: select your install from the dropdown and click Launch Blender, then install the addon once (see Blender Plugin Setup)
- Exit MCPBridge, then launch Claude Code via Ollama:
ollama launch claude --model minimax-m2.5:cloud
- Start giving Claude prompts and watch it work!
π macOS 
NOTE
On first launch macOS may show a security warning. Go to System Settings β Privacy & Security and click Open Anyway to allow it.
- Launch
MCPBridge.pkg
- If
index.js or OllamaMCP.lua weren't auto-detected, press Browse and select them manually
- Click Apply Changes - this writes a single
mcpbridge entry to your claude.json and installs the Roblox plugin automatically
- Roblox Studio: click Launch Studio in the app, or open it manually
- Blender: select your install from the dropdown and click Launch Blender, then install the addon once (see Blender Plugin Setup)
- Exit MCPBridge, then launch Claude Code via Ollama:
ollama launch claude --model minimax-m2.5:cloud
- Start giving Claude prompts and watch it work!
π Blender Plugin Setup
The Blender plugin is installed manually once directly inside Blender. You only need to do this the first time.
- Open Blender
- Go to Edit β Preferences β Add-ons
- Click Install from Diskβ¦
- Select
MCPBridge/blender-plugin/MCPBridge.py from the extracted source folder
- Enable MCPBridge in the add-ons list
Once enabled, open any 3D Viewport, open the Sidebar (N key), go to the MCPBridge tab, and click Start Bridge. The status indicator will turn green when connected.
NOTE
The Blender plugin connects to localhost:7843. Make sure the MCPBridge MCP server is running (i.e. Claude Code has it active) before clicking Start Bridge.
π¦ Manual Setup
Add the MCP server to Claude Code's config. The config file lives at:
| OS | Path |
|---|
| macOS | ~/.claude.json |
| Windows | %USERPROFILE%\.claude.json |
MCPBridge uses a single unified server that handles both Roblox and Blender. Add or merge one of the blocks below.
Option A - from npm (recommended). No source download or npm install is needed for the server; npx fetches and runs it:
{
"mcpServers": {
"mcpbridge": {
"command": "npx",
"args": ["-y", "@iamjrmh/mcpbridge"]
}
}
}
Option B - from local source. Use this if you cloned the repo and want to run your own copy (replace the path with your actual path):
{
"mcpServers": {
"mcpbridge": {
"command": "node",
"args": ["/absolute/path/to/MCPBridge/mcp-server/index.js"]
}
}
}
Then restart Claude Code. You should see mcpbridge in your MCP tools list with all Roblox and Blender tools available.
NOTE
The npm package @iamjrmh/mcpbridge contains the MCP server only. You still need the source's roblox-plugin/ and blender-plugin/ files to install the Studio and Blender plugins.
WARNING
If you have old roblox-ollama or blender-mcp entries in your claude.json from a previous version, remove them. Having multiple entries pointing at the same index.js will cause both to fail (port conflict on :7842). The MCPBridge app's Apply Changes button handles this migration automatically.
2 - Install the Roblox Studio Plugin
- Open Roblox Studio
- Go to Plugins β Plugin Folder (opens a folder in your file explorer)
- Copy
roblox-plugin/OllamaMCP.lua into that folder
- Restart Roblox Studio
- The "MCP Bridge" button appears in the Plugins toolbar
IMPORTANT
To enable the MCP server in Studio:
- Open Assistant
- Click ... β Manage MCP Servers
- Turn on Enable Studio as MCP server
3 - Install the Blender Plugin
See Blender Plugin Setup above.
4 - Start Ollama
Pick a model and launch it with Ollama. The bridge calls the REST API at http://localhost:11434 automatically.
Recommended models:
ollama launch claude --model minimax-m2.5:cloud
ollama launch claude --model minimax-m2.7:cloud
ollama launch claude --model qwen3.5
ollama launch claude --model qwen3-coder
ollama launch claude --model gemma4
5 - Connect everything
- In Roblox Studio, click "MCP Bridge" in the toolbar - widget shows π’ Connected
- In Blender, open the MCPBridge sidebar tab and click Start Bridge - status shows π’ Connected
- Open Claude Code in your terminal
- Start asking Claude to work on your Roblox scripts or Blender scene!
| Tool | Description |
|---|
studio_status | Check if the Roblox plugin is connected |
studio_list_scripts | List all scripts in the place |
studio_read_script | Read a script's source code |
studio_write_script | Overwrite a script's source |
studio_create_script | Create a new script instance |
studio_execute_lua | Execute Lua in the plugin context |
studio_get_output | Get recent print/warn output |
studio_get_workspace_info | Get place metadata |
studio_get_selection | Get currently selected instances |
| Tool | Description |
|---|
blender_status | Check if the Blender plugin is connected |
blender_execute_python | Execute Python (bpy) code in Blender |
blender_get_scene_info | Get scene objects, active object, render settings |
blender_get_output | Get recent output captured by the plugin |
ollama_generate_python | Generate Blender Python for a task, optionally execute it |
| Tool | Description |
|---|
ollama_generate | Raw prompt β completion |
ollama_generate_lua | Generate Roblox Lua for a task, optionally write to Studio |
ollama_review_script | Review a script for bugs and performance issues |
Prompts
Reusable, parameterised workflows exposed over MCP - invoke them from any MCP client.
| Prompt | Arguments | Purpose |
|---|
roblox_build_feature | feature, location? | Plan and implement a Roblox feature end-to-end |
roblox_debug_script | script_path, symptom? | Diagnose and fix a misbehaving script |
roblox_review_script | script_path, focus? | Review a script for bugs and performance |
blender_build_scene | description | Plan and build a Blender scene with bpy |
Resources
Readable context data exposed over MCP - attach them to a conversation for live state.
| Resource URI | Description |
|---|
mcpbridge://guide | Agent skill guide (skills.md) - tools, workflows, rules |
mcpbridge://server/info | Server version, ports, default model, capability counts |
mcpbridge://studio/status | Live Roblox Studio connection state |
mcpbridge://studio/output | Recent Roblox Studio output log |
mcpbridge://blender/status | Live Blender connection state |
mcpbridge://blender/output | Recent Blender output log |
π¬ Example Prompts
Roblox Studio:
"List all scripts in my Roblox game"
"Read the source of game.ServerScriptService.GameManager"
"Generate a Roblox Lua leaderboard system and write it to game.ServerScriptService.Leaderboard"
"Review game.StarterPlayer.StarterCharacterScripts.Movement for performance issues"
"Create a new LocalScript called 'UIHandler' in game.StarterPlayer.StarterPlayerScripts"
Blender:
"What objects are in my Blender scene?"
"Add a subdivided cube at the origin with 3 levels of subdivision"
"Generate a Python script to create a low-poly tree and execute it in Blender"
"Select all mesh objects in the scene and apply a smooth shading modifier"
"What is the current render engine and frame range?"
π§ Troubleshooting
Roblox plugin shows π΄ Disconnected
- Make sure the MCP server is running (Claude Code must have it active)
- Confirm HTTP requests are enabled in Studio Settings
- Check that port
7842 isn't blocked by a firewall
Blender plugin shows π΄ Disconnected
- Make sure the MCP server is running (Claude Code must have it active)
- Check that port
7843 isn't blocked by a firewall
- Confirm the MCPBridge addon is enabled in Edit β Preferences β Add-ons
- Try clicking Stop Bridge then Start Bridge again in the sidebar
Both plugins disconnected / MCP server won't start
This is almost always caused by having duplicate entries in claude.json (e.g. old roblox-ollama and blender-mcp entries both pointing at index.js). Two Node processes fighting over port 7842 causes both to fail.
Fix: Open MCPBridge, click Apply Changes. This replaces any old entries with a single mcpbridge entry. Then restart Claude Code.
Ollama errors
- Confirm Ollama is running:
curl http://localhost:11434/api/tags
- Make sure
minimax-m2.5:cloud is available in your Ollama setup
"Command timed out"
- The plugin may have been deactivated - click the toolbar/sidebar button again
- Check the plugin widget for error messages
π macOS - "App can't be opened" security warning
macOS may block the installer on first launch since it isn't notarized. To allow it:
- Go to System Settings β Privacy & Security
- Scroll down and click Open Anyway next to MCPBridge
- Confirm in the dialog that appears
Alternatively, right-click the .pkg and choose Open to bypass the warning directly.
π macOS - mcp-server or roblox-plugin folder not found
On first launch, MCPBridge automatically extracts these folders next to the .pkg. If auto-detection still fails, use the Browse button in the app to point to them manually. The folders will be located next to MCPBridge.pkg in the same directory.
π File Structure
MCPBridge/
βββ mcp-server/
β βββ index.js β Unified MCP + HTTP bridge server (Roblox :7842, Blender :7843)
β βββ package.json
βββ roblox-plugin/
β βββ OllamaMCP.lua β Roblox Studio plugin (auto-installed by MCPBridge app)
βββ blender-plugin/
β βββ MCPBridge.py β Blender addon (install manually via Edit β Preferences)
βββ MCPBridge.exe β Windows installer (double-click to run)
βββ MCPBridge.pkg β macOS installer (double-click to run)
βββ claude_mcp_config.json β Example Claude Code config snippet
βββ server.json β Official MCP Registry manifest
βββ skills.md β Agent skill guide (also served as the mcpbridge://guide resource)
βββ start.sh β Helper startup script
βββ LICENSE β MIT license
βββ README.md
π License
MCPBridge is released under the MIT License.