
Glyphloop
A browser studio and headless toolkit for creating loop-perfect generative ASCII
animations: flow fields, wave interference, morphing noise blobs, matrix
rain, rotating 3D shapes, custom math expressions, and parametric surfaces.
Layer effects over images, video, or text, inherit their colors, and export to
PNG, GIF, MP4, self-contained web embeds, or terminal players.
Also usable headless by AI agents through the package CLI or MCP server -
agents can even define their own animations and 3D shapes as expression
strings. See AGENTS.md.
Glyphloop = glyphs + seamless loops.
Try the hosted studio with no account, or
see live examples.
Local Studio
Node.js 20 or newer is required. Chrome is recommended because MP4 export uses
WebCodecs; the other workflows work in modern browsers.
CLI and MCP
The package exposes one glyphloop executable with two commands:
npx glyphloop@beta render --preset flowfield-hero --out hero
npx glyphloop@beta mcp
From a source checkout, the equivalent development commands are:
npm run render -- --preset flowfield-hero --out hero
npm run mcp
render accepts a built-in preset name, a preset JSON file, or inline JSON.
Run node bin/glyphloop.js --help for the complete command summary.
Use
- Pick an effect source and tweak its parameters live - or drag & drop
any image/video onto the editor to ASCII-fy your own design with its
colors intact.
- Style it: character ramp (or type your own), gamma, invert, mono or
two-color gradient.
- Set grid columns, cell size, aspect ratio, duration, and FPS. Imported media
starts at its native aspect ratio, and raster exports can match its exact
pixel dimensions.
- Export:
- PNG - current frame, at 1–3× scale.
- GIF / MP4 - one animation pass, rendered deterministically
frame-by-frame (never drops frames). Generated motion wraps seamlessly.
- Web embed (zip) -
frames.json (RLE-compressed character frames) +
player.js (tiny dependency-free player, honors
prefers-reduced-motion) + a demo index.html. Drop the two files into
any site and add <div data-ascii-player></div>.
- Terminal (zip) -
frames.ans + play.sh; run bash play.sh to loop
the animation in a terminal.
The editor includes six starter presets. Presets can also be saved to
localStorage or downloaded/loaded as JSON via the header bar. A shared preset
can be opened with /studio/?preset=flowfield-hero.
Imported media stays in the browser; Glyphloop does not upload it. For a stable
beta experience, images are limited to 25 MiB and 40 decoded megapixels, videos
to 100 MiB and the first 20 seconds, and preset files to 10 MiB. Very large
render workloads are rejected with guidance to reduce scale, columns, FPS, or
duration.
The hosted website and Studio send a small allowlisted set of anonymous product
events to a first-party Cloudflare endpoint. Creative inputs and outputs are
never included. Source checkouts, the CLI, and the MCP server send no analytics.
See the hosted privacy notice.
Source color vs image palette
These are two different ways to color imported media:
- Color mode: source samples the image or video at every grid cell, so each
glyph keeps the local color beneath it. It preserves multicolor artwork and
follows changing video colors frame by frame.
- Set ink & paper from image extracts a small representative palette and
fills the Ink, Ink 2, and Paper controls. Choose mono or gradient to
render with those curated colors instead of retaining every source color.
In short: source mode preserves the image's color map; the palette action uses
the image as inspiration for a controlled Glyphloop color scheme. The Studio's
Undo image palette action restores the exact ink and paper colors that were
set before palette extraction.
Why generated loops are seamless
Glyphloop's built-in sources and periodic expressions are pure functions of
time with no per-frame state. All noise is
sampled along a circle in two extra noise dimensions
(src/core/noise.ts:loopCoords), and all sine phases advance by integer
multiples of 2π per loop - so frame N wraps back to frame 0 exactly. Exports
render round(fps × duration) frames starting at t=0 and never render
t=duration (frame 0 is the wrap).
Imported video is not made loop-perfect automatically. Glyphloop samples one
pass of the clip across the animation duration, then playback repeats from the
start. The composite is seamless only when the source video was already
designed to loop, as in the Claude jellyfish example, or when the imported base
is a still image.
Development
npm test
npm run build
npm run build:site
Architecture: Source → FieldFrame (brightness grid) → AsciiMapper → CanvasRenderer → exporters.
Licence, outputs, and brand
Glyphloop's software, including the editor, renderer, CLI, MCP server,
exporters, presets, and generated embed player, is available under the
MIT licence.
Glyphloop claims no ownership in content you import or animations you export.
You may use exported animations commercially without attribution, subject to
any rights applicable to your source materials.
The Glyphloop name and visual identity are not licensed under MIT. Demo and
marketing media are separately labelled. See TRADEMARKS.md and
LICENSES/ASSETS.md.
Issues and focused feedback are welcome during the beta. See
CONTRIBUTING.md and SECURITY.md.