Local-first MCP for supported Adobe Premiere Pro workflows; start with a read-only connection check.
io.github.leancoderkavy/premiere-pro — MCP for Adobe Premiere Pro
This Model Context Protocol (MCP) server provides structured control for supported Adobe Premiere Pro workflows. It is local-first and uses a read-only connection check to start. The project is free (MIT licensed) and published to npm as premiere-pro-mcp.
🛠️ Key Features
Local-first MCP
Read-only connection check
MIT licensed
npm package name: premiere-pro-mcp
🚀 Use Cases
AI assistants needing structured control over compatible Premiere Pro workflows
Video-editing workflow automation in supported areas
⚡ Developer Benefits
TypeScript-based project (topics include TypeScript)
Model Context Protocol support (topics include model-context-protocol and mcp-server)
⚠️ Limitations
Only covers “supported” Adobe Premiere Pro workflows (compatible/supported scope is not further detailed)
Development source: 370 core tools across 53 modules, 4 resources, and 17 guided workflows. A connected UXP host adds 95 capability-gated tools.
The completed AE render handoff previews and confirms importing one finished render into an existing Premiere bin, with host and file rechecks and an import receipt.
An MCP (Model Context Protocol) server that lets AI assistants like Claude, Windsurf, Cursor, GitHub Copilot, or any MCP-compatible client directly control Adobe Premiere Pro — importing media, editing timelines, applying effects, managing keyframes, exporting, and more.
text
"Add the B-roll clips to V2, apply a cross dissolve between each, color correct them to match the A-roll, and export a 1080p ProRes."
This project is independent and is not affiliated with or endorsed by Adobe Inc.
It is also separate from other MCP servers for Premiere Pro. The only npm package
published from this repository is premiere-pro-mcp, and no other package name
installs it.
Comparing similarly named packages? Both this package and
adobe-premiere-pro-mcp declare a premiere-pro-mcp executable. Verify the package
and repository before configuring a client. The new
local configuration helper prints Claude, Cursor,
VS Code, or Codex settings that point directly to this installation. It is a
feature included in v1.15.1 and later.
The current source exposes 370 core tools for supported workflow steps spanning the supported ExtendScript, QE DOM, local media and interchange analysis, revisioned project-context retrieval, safe edit-planning, project-intake preview, review handoff, connection verification, and guarded After Effects MOGRT authoring, batch, library, render-queue, inspection, and Premiere-handoff workflows. A compatible, authenticated UXP panel adds 95 documented, capability-gated tools without replacing the production CEP bridge.
Latest release: 1.15.2
The published v1.15.2 npm artifact contains 369 core tools, 367 in its default profile,
and 460 with a compatible UXP connection. The development catalog above can include
unreleased work. See the versioned facts and package provenance.
Download the workflow starter kit for
synthetic media and three evaluation recipes: a read-only sequence check, an
explicitly confirmed review-frame export, and a product-spot preview. No email is
required. The kit has no recorded Premiere demo or verified host result. Start with
a disposable project and use setup and recovery
if the connection is unavailable.
Release highlights
Editorial planning: film evidence, transcript cleanup, caption authoring, shorts and chapter planning, rhythm and speaker layouts, timeline QA, and platform delivery plans.
Cross-app handoff: capability-aware workflow routes and guarded After Effects render-to-Premiere handoff.
Editing correctness: verified readback and explicit capability or committed-but-unverified failures across transition, import, effects, source identity, and track operations.
MOGRT studio: an optional, separate After Effects CEP connector can
author approval-gated title, callout, quote, and social recipes; constrain
them with local brand kits; batch, publish, queue, inspect, and hand them to
Premiere without claiming visual or completed-render proof.
Global-update handoff: a global npm installation can show its server and
connector update state in the Windows CEP panel and, after explicit
confirmation, update only after Premiere has been quit; it never changes a
project, client configuration, source checkout, or custom npm prefix.
Local review planning: caption timing previews parse caller-supplied
SRT/VTT without writing or importing it, while revision-bound editorial
evidence stays in the opt-in local context index without provider calls.
Repair preview:premiere-pro-mcp --doctor --plan-fixes produces a
privacy-safe, no-write repair plan; the narrowly eligible connector repair
still requires an explicit confirmation that Premiere is closed.
Auditable guidance: the universal setup guide, generated public workflow
manifest, and proof runbook make workflow and verification boundaries
inspectable without claiming a licensed-host walkthrough occurred.
Faster, clearer delivery: immutable MCP registration work is reused
safely across stateless requests, and the landing now has a lighter,
mobile-first workflow view plus current machine-readable facts and crawl
guidance for its public pages.
Explicit boundary: the hosted endpoint remains an operator-managed MCP
service; unauthenticated callers are rejected and it does not pair users to
local Premiere processes. See the generated supported action catalog
for individual capability and verification contracts.
See the v1.15.1 release notes
for complete details. Live installation in Premiere Pro still requires host verification.
Current MCP protocol support
The server uses the stable TypeScript SDK v2 and serves the 2026-07-28
stateless protocol over HTTP and stdio, while retaining legacy MCP compatibility
through 2025-11-25. Modern clients receive discovery, validated routing headers,
cache hints, subscription-stream support, and the formal Premiere extension
capability. See the complete MCP capability and boundary report.
If an MCP client cannot complete its server/discover probe, set
PREMIERE_MCP_PROTOCOL_MODE=legacy in that client's server environment and restart
the client. This uses the SDK's base stdio transport and the legacy initialization
handshake only; leave it unset (or auto) for modern MCP capabilities.
For editors evaluating an AI workflow
Before an assistant changes an active project, use the
Premiere Pro AI workflow checklist
to define the target and no-change boundaries, verify the local connection, request
a bounded plan, and inspect the returned result. It is a practical starting point for
assistant editors and post leads testing a repeatable workflow on a duplicate project
or small test sequence.
If you are deciding between a single local project, an Adobe Production on shared
storage, or a remote Team Project, use the Premiere Pro collaboration workflow
guide before
you evaluate an MCP path. It links the relevant Adobe guidance, makes no project
inspection request, and ends with the same read-only connection check.
For a concrete first Project Intake preview, choose one of the three
schema-checked, no-sensitive-data starter templates.
They are evaluation samples only: a human policy owner must review and replace
their bins, media rules, and organization rules before a facility uses one.
Quick Start
Install the published package (verify the name)
bash
npm i -g premiere-pro-mcp@1.15.2
This repository publishes only premiere-pro-mcp. A differently named package (adobe-premiere-pro-mcp) may also declare a premiere-pro-mcp executable. Before configuring a client, confirm:
In Claude Desktop, open Settings > Extensions > Advanced settings > Install Extension, select the downloaded bundle, and restart Claude Desktop.
Download the separate signed Premiere connector (.zxp). Open it with your trusted ZXP installer. If your computer has no ZXP installer, use the npm connector installer in Advanced setup below.
Restart Premiere, open a project, then open Window > Extensions > MCP for Adobe Premiere Pro.
In Claude, enter: Safely check my Premiere connection with verify_premiere_connection. Make no changes.
The Claude bundle contains the local MCP server, so this route does not require Node.js. The Premiere connector is a separate required install. The first prompt is read-only and reports whether the server is installed, configured, connected, and live-verified.
First proof, before the first edit
This is an illustrated workflow, not a Premiere panel screenshot or licensed-host proof.
Open a copied test project and an active sequence in Premiere.
Open Window > Extensions > MCP for Adobe Premiere Pro. “Running” means the local panel bridge is available; it does not show that an edit completed.
Run premiere-pro-mcp --doctor to check only local package/configuration readiness.
Ask the AI client: Run verify_premiere_connection. Make no changes. The returned check is read-only and avoids project names, paths, and media details.
If a bridge, project, or active sequence is missing, fix that setup state before allowing a mutation. For a concise, translatable version of this path, see quick starts in English, Spanish, and Japanese. The translations are machine-assisted drafts and retain command names in English.
Other AI assistants
Cursor, VS Code/Copilot, Windsurf, and other MCP clients do not currently have a project-provided one-click installer. Use their MCP settings with the advanced npm route below. Keep the assistant, server, connector, and Premiere on the same computer.
For a portable reference users can download and attach to any AI assistant, see
the MCP for Adobe Premiere Pro setup guide for AI assistants.
Attaching the guide provides assistant context; the local server and Premiere
connector still need to be installed separately.
Advanced setup: npm or source
Before you begin
Node.js 20.19 or newer on Windows or macOS.
Adobe Premiere Pro 2020–2026. Keep Premiere, the CEP bridge, and your MCP client on the same computer for the recommended local setup.
Optional: ffmpeg on PATH for detect_silence
(brew install ffmpeg on macOS or winget install Gyan.FFmpeg on Windows).
The production Docker image already includes it.
1. Install
Option A — npm:
bash
npm install -g premiere-pro-mcp
Option B — Clone from source:
bash
git clone https://github.com/leancoderkavy/premiere-pro-mcp.git
cd premiere-pro-mcp
npm install
npm run build
2. Install the CEP plugin
If installed via npm:
bash
premiere-pro-mcp --install-cep
If cloned from source:
bash
npm run install-cep
This installs the plugin into Premiere Pro's per-user extensions folder and enables debug mode.
3. Check the setup
bash
premiere-pro-mcp --doctor
Then ask your MCP client to run verify_premiere_connection. The check is read-only.
Update an existing installation
New releases update the local server and Premiere connector; a deployment of
the hosted MCP service does not replace software on your computer. Fully quit
Premiere before updating the connector.
--update only changes a global npm installation. It installs the published
latest package, refreshes the bundled CEP connector, and leaves your MCP
client configuration and projects untouched. Restart Premiere and your MCP
client afterward, then run verify_premiere_connection before editing.
From the MCP for Adobe Premiere Pro panel (Windows global npm install):
The MCP updates card compares the installed global server and connector
with npm latest. Choose Update after quit, review the confirmation, then
quit Premiere normally. A per-user helper waits for Premiere to exit; it never
force-quits the app, then installs the published npm package and refreshes its
matching connector. This also supports older global installs that predate the
--update command.
When you reopen Premiere, the panel reports the result and reminds you to
restart your MCP client and verify the connection. This flow never changes a
project or MCP client configuration. It deliberately will not update a Git
checkout, a custom npm prefix, or a Claude Desktop .mcpb bundle.
Installed from a Git clone:
bash
npm run check-update:source
npm run update:source
The source updater refuses a checkout with uncommitted files or local commits,
fast-forwards only to its configured upstream, runs npm ci and the production
build, then refreshes the CEP connector. This avoids silently overwriting local
code. If you installed the Claude Desktop .mcpb bundle, download and install
the newer bundle from the GitHub release instead; Claude controls extension
updates.
Remove the CEP connector
Fully quit Premiere, then remove only this connector:
bash
premiere-pro-mcp --uninstall-cep
The uninstaller intentionally leaves Adobe's shared PlayerDebugMode setting in place so it does not disrupt other CEP extensions. Remove the MCP server from your AI client's configuration and uninstall the npm package separately if you no longer use it. On macOS, --uninstall-cep removes the per-user npm/source install; the signed system-wide .pkg route has a separate privileged removal command in distribution readiness.
Publishing to npm
The easiest repeatable path is the token-free GitHub Actions workflow:
In the npm package settings, configure GitHub Actions as the trusted publisher for
leancoderkavy/premiere-pro-mcp and workflow file npm-publish.yml.
Allow the npm publish action.
Open Actions -> Publish npm -> Run workflow and keep the default latest tag.
The workflow installs dependencies, builds, runs tests, verifies the packed files, refuses to
republish an existing version, then publishes through short-lived OIDC credentials with automatic
provenance. No npm token or recurring OTP is required.
For local publishing, use the guided helper:
bash
npm run publish:npm
Useful local variants:
bash
npm run publish:npm:dry-run
NPM_OTP=123456 npm run publish:npm
NPM_TOKEN=npm_xxx npm run publish:npm
Manual installation (macOS)
bash
mkdir -p ~/Library/Application\ Support/Adobe/CEP/extensions
ln -s "$(pwd)/cep-plugin" ~/Library/Application\ Support/Adobe/CEP/extensions/MCPBridgeCEP
# Enable unsigned extensions (CSXS 9–14)for v in 9 10 11 12 13 14; do
defaults write com.adobe.CSXS.$v PlayerDebugMode 1
done
Manual installation (Windows)
Copy the cep-plugin folder to %APPDATA%\Adobe\CEP\extensions\MCPBridgeCEP
Open Registry Editor and set these String (REG_SZ) values to 1 (not DWORD):
The bridge starts automatically using the default temp directory (or its previously saved setting)
Optionally go to Window > Extensions > MCP for Adobe Premiere Pro to confirm the green "Running" status or change the Temp Directory to match your MCP client config
Ask your AI assistant to run get_capabilities, then ping, with Premiere open.
For a safe first request, ask: "What is my current Premiere Pro project and active sequence? Do not make changes."
The default bridge directory is derived from the operating system on both sides, so most local setups should not set PREMIERE_TEMP_DIR. On macOS, the server resolves the per-user system temporary directory even when a GUI-launched client strips TMPDIR, keeping it aligned with Premiere's CEP panel. If you override it, use the same absolute path in the MCP server and CEP panel; Windows and macOS paths are not interchangeable.
Codex plugin
This repository includes an installable Codex plugin that bundles the local MCP
server with a safety-oriented Premiere editing skill.
Restart Premiere Pro and start a new Codex session after installation. The plugin
launches premiere-pro-mcp@1.15.1 through npx; the separate CEP installation is
required because the MCP server communicates with the running Premiere host through
the local bridge.
Use the Codex plugin with codex --model gpt-6-astra when your account has access.
The server supplies session-aware workflow instructions and bounded tool discovery:
call get_capabilities with {"tool_query":"transcript","tool_limit":10} to
find relevant operations, their descriptions, and backend requirements. Searches
default to tools registered under the current authority and tool packs.
See GPT-6 Astra workflows for evidence retrieval, visual
review, execution ordering, and the division between MCP and client capabilities.
Claude
For Claude Code, add this repository as a marketplace and install the plugin:
Claude Desktop uses the self-contained MCP Bundle (.mcpb) format. Build and
validate the current bundle with:
bash
npm run build:claude
Install the resulting file from artifacts/ through Settings > Extensions >
Advanced settings > Install Extension. The Premiere CEP bridge must still be
installed separately.
Windows and macOS capability coverage
Surface
Windows
macOS
Verification boundary
CEP production bridge
Premiere Pro 2020–2026
Premiere Pro 2020–2026
Run get_capabilities, then ping with Premiere open
UXP preview bridge
Premiere Pro 25.6+
Premiere Pro 25.6+
Live loopback WebSocket and host API verification required
npm CEP installer
Copies plugin and verifies REG_SZ debug keys
Copies plugin and verifies the installed manifest/debug settings
Restart Premiere after installation
AE MOGRT authoring CEP bridge
After Effects 2018+
After Effects 2018+
Opens only a saved, workspace-contained AE project; a local ZIP check is not import, playback, or visual verification
CI build and unit tests
Node 20, 22, and 24
Node 20, 22, and 24
GitHub-hosted OS runners; no Adobe host is available in CI
get_capabilities reports the current operating system, temp directory, CEP/UXP coverage, enabled authority profile, and any live-host verification still required. It also includes the full tools catalog generated from the tools registered by the server, including tools disabled by the active profile. Every entry identifies:
the execution backend (local, CEP/ExtendScript, QE, or orchestrator);
static support status (supported, limited, experimental, or unsupported);
the minimum Premiere version known to the server;
the required authority and whether the current profile enables it;
the verification boundary and whether a live Premiere host is required; and
relevant operational notes.
QE-backed tools are reported as experimental because QE is undocumented and can vary between Premiere builds. Authority availability is reported separately from implementation support, so disabling edit, for example, does not incorrectly label editing tools as unsupported. Static metadata never claims that a Premiere operation succeeded; use ping and inspect each tool result for runtime evidence.
MCP tools/list is filtered to the active authority profile. The default
inspect,edit,export,filesystem profile advertises 367 of the 369 registered
tools and omits execute_extendscript and evaluate_expression, which require
explicit unsafe-script authority. ping and get_capabilities remain visible
under every profile so a restricted or misconfigured server can still explain
its state. The call-time capability guard remains authoritative even if listing
metadata is wrong.
Workflow-scoped discovery packs and structured outputs
By default, the full permitted catalog remains available. Set
PREMIERE_MCP_TOOL_PACKS to essential, inspection, delivery, captions,
or a comma-separated combination such as inspection,captions to reduce the
tool discovery and registered session surface for a focused client. full is the explicit
full-catalog mode and cannot be combined with another pack. ping and
get_capabilities remain listed for diagnosis, and every registered call still
passes through the same capability guard; a pack never grants authority.
Every listed tool now declares the same machine-readable result envelope through
MCP outputSchema: ok, tool, plus data on success or error on failure.
The tool-specific data shape remains versioned by the individual tool result,
so clients can reliably distinguish transport success from a Premiere or local
operation failure without parsing the text block.
After Effects MOGRT studio
This is a narrow authoring path, not an arbitrary After Effects script runner.
Install the separate local connector, fully restart After Effects, and open
Window > Extensions > MCP for Adobe After Effects:
bash
premiere-pro-mcp --install-after-effects-cep
Then open a saved .aep project inside an approved workspace and use this order:
verify_after_effects_connection — read-only connector and saved-project check.
preview_mogrt_recipe — produces an expiring, one-time plan for one of five
supported recipes: lower_third, title_card, callout, quote_card, or
social_end_card; it never creates directories or contacts Adobe.
create_mogrt_recipe with that token and confirm_export: true — creates one
composition, saves the open project, and requests one .mogrt export.
verify_mogrt_artifact — checks only local file existence and its ZIP header.
Optional studio paths retain the same preview-and-confirm boundary:
validate_mogrt_brand_kit validates local name-prefix, accent/text colors,
font request, safe-margin, and workspace-contained logo values before they
are passed into a recipe.
preview_mogrt_batch / create_mogrt_batch export up to 20 JSON/CSV rows
serially; batches stop on a host error and do not promise rollback.
preview_mogrt_library_publish / publish_mogrt_to_library write a new,
immutable v001, v002, … copy under an already-existing local library.
inspect_after_effects_template_source returns source-comp dimensions,
duration, fonts, layer kinds, and controller names on AE 16.1+, while
inspect_after_effects_render_templates lists host template names from an
existing queue item.
preview_after_effects_render / enqueue_after_effects_render queue one
exact render but never start it. preview_mogrt_premiere_handoff /
apply_mogrt_premiere_handoff import into an explicitly named empty
MOGRT Verify - … Premiere sequence and read back insertion/control
descriptors.
The authoring connector uses AFTER_EFFECTS_MCP_TEMP_DIR (default: the OS temp
directory plus after-effects-mcp-bridge), completely separate from
PREMIERE_TEMP_DIR. The tool will not create, replace, or switch projects; it
requires the already-open AE project and output directory to be contained by the
same approved workspace. An import/control readback still needs rendered-frame
review before delivery; use capture_frame or a separate approved export path.
inspect_sequence_review_report creates one read-only handoff report from
Premiere timeline readback: sequence structure, primary-track gaps, disabled
clips, muted tracks, marker timing, and offline-source evidence. It never
returns media paths; marker comments are omitted unless explicitly requested.
The report is not proof of rendered pixels, audio quality, caption accuracy,
rights, or editorial approval.
The MCP handshake reads serverInfo.version from the installed package.json,
so clients receive the package version that is actually running rather than a
separately maintained literal.
Tools with mixed execution boundaries can provide explicit operational metadata at registration. This is used for local file verification, static feature-support reports, and hybrid local-plus-Premiere validation so the capability catalog does not infer a host dependency from naming alone.
Collaboration and AI feature boundaries
get_advanced_feature_support returns a machine-readable matrix for Productions,
Team Projects, Frame.io, Media Intelligence, Generative Extend, Object Mask,
caption translation, Speech-to-Text, Enhance Speech, Remix, editorial plans,
Premiere AI Assistant, Generative Media, and a future local semantic index. Each
entry includes an explicit access mode: direct, observable-only, artifact-import,
external-provider, user-assisted, unavailable, or planned. Pass an optional
Premiere version, intended backend, confirmed entitlements, and network state to
evaluate prerequisites without conflating them with API availability. It
distinguishes documented APIs from entitlements, network prerequisites, separate
service APIs, and user-assisted operations without using menu automation or
private APIs.
The report tool itself is local: it does not contact Premiere and is callable
through the current MCP server. Each feature entry separately reports whether
its operations are callable through the production CEP transport. Productions
reports only static backend/version eligibility until a UXP host performs live
capability negotiation.
Productions exposes documented read-only state through UXP, but the production
MCP transport is still CEP.
Frame.io needs a separately authenticated Frame.io API integration; an account
entitlement alone does not make it callable through Premiere's DOM.
Transcript JSON import/export is documented in UXP. Starting Speech-to-Text is not.
preview_transcript_edit_uxp and plan_transcript_rough_cut_uxp provide a
revision-locked transcript-edit workflow. The planner maps selected transcript
ranges to verified 1x placements in a duplicate sequence and emits descending
split/remove instructions; it does not claim that Adobe exposes native transcript
text deletion or perform an unverified destructive edit.
The remaining AI operations are user-assisted or unsupported by documented
public APIs. The tool explains what can be inspected after a user completes
the operation and where artifact provenance cannot be established safely.
The server never uses menu automation, private APIs, clip-name heuristics, or
duration changes as proof that an AI operation occurred.
Reusable project context
For projects where repeatedly inspecting clips, transcripts, audio, and timeline
placements is expensive, call manage_project_context with action: "capture".
The local context engine indexes a bounded active-sequence snapshot, hashes native
project/media paths before persistence, and returns independent source, timeline,
and combined context revisions. Add transcript passages, shot descriptions, audio
observations, or editor notes once with action: "enrich"; ordinary trims and moves
update the timeline revision without discarding unchanged source analysis.
Use search_project_context to retrieve only evidence relevant to the current
editing intent. create_context_edit_plan returns a non-mutating candidate scaffold
and stale-state guards; create_editorial_plan adds reviewed organization,
stringout, rough-cut, and caption-artifact routes without calling an LLM or
changing Premiere. Exact identities must still be resolved and passed through the
routed operation's preview/confirmation flow before any application. See the
project context engine guide for storage
controls, privacy boundaries, and invalidation behavior; see
local-first AI editorial workflows for the
complete review-and-route workflow.
Authenticated UXP connection
The MCP server can accept a local UXP panel connection and invoke the UXP commands that are currently implemented:
Enter the same token in the UXP panel. The listener binds only to 127.0.0.1:7777, authenticates the WebSocket upgrade, requires a versioned capability handshake, correlates concurrent requests, and fails pending work on timeout or disconnect. Set PREMIERE_UXP_PORT to use another loopback port.
When enabled, MCP discovery includes 91 capability-gated UXP additions. The first expansion covers effects, deterministic timeline selection, selection batches, scene detection, proxy/ingest, relink, metadata, color conformance, read-only Premiere/After Effects environment inspection, Source Monitor audition, storage, and least-privilege workspace access. The second adds Project-panel selection, marker CRUD, single-transaction undoable beat-grid marker application, bin organization, sequence settings, imports, typed effect parameters/keyframes, track-item transforms, atomic J/L split edits, SequenceEditor timeline edits, sequence lifecycle, and AME encoding. The third wave begins with a redacted event journal, conservative AME terminal receipts, explicit host-readiness gates, safe multi-project sessions, lease-based growing-media control, namespaced workflow checkpoints, bounded media-health maintenance, caption-aware track mute state, transactional source trim/framing, guarded sequence-range updates, guarded source-media start timing, and guarded source-media frame-rate/pixel-aspect overrides documented in the third-wave workflow matrix. The bounded migration surface also includes a non-ripple selected-item lift, native video-transition listing and guarded transactions, native active and explicit-GUID sequence timing inspection, opt-in installed-MOGRT directory inspection without filesystem enumeration, bounded native timeline structure inspection with opt-in source IDs, classification, and broad content category, guarded sequence display-format updates, a capped native Project-panel tree, a double-read Project-panel insertion-bin snapshot, guarded empty/default sequence creation, bounded native Project-panel schema/item-column metadata inspection, guarded direct Project-panel metadata replacements with exact state/readback guards, guarded typed Project metadata schema-field creation with non-field-level readback, guarded direct updates to three named application preferences, guarded transcript JSON replacement for one exact source clip, direct active-track-item identity readback, guarded source-only slips, guarded contiguous three-item slides, guarded append-only timeline duplicates, guarded contiguous same-track ripple deletes, guarded source-project-item color labels resolved from one timeline coordinate, guarded explicit-sequence preview-frame rectangle updates, explicit opt-in source-media provenance paths with bounded double resolution, bounded source-proxy readiness with an explicit attached-path disclosure, guarded static effect-parameter PointF x/y updates, bounded effect-parameter descriptor catalogs, bounded project/sequence Object Mask audits, native FrameRate/TickTime frame-alignment inspection with caller-owned inputs and tick readback, and native TickTime arithmetic over caller-owned canonical tick strings; it does not claim direct empty-track create/delete, global redo support, playback proof, Object Mask counts or visual validity, an atomic Project-panel metadata compare-and-set, app-preference Undo, installed-template availability or compatibility, imported transcript persistence, override-presence/clear semantics, path existence, source lineage or rights, proxy compatibility, general or keyframed effect-parameter value readback, rendered-frame correctness, linked-item sync, or licensed-host validation. A separate hybrid benchmark gate keeps native acceleration disabled until reproducible cross-platform evidence exists. See also the first stable workflow matrix, the next-ten workflow matrix, the guarded-slip workflow notes, the guarded-slide workflow notes, the guarded-duplicate workflow notes, and the guarded-ripple-delete workflow notes. Commands are advertised only while the authenticated local UXP bridge is connected; the host capability handshake remains the authority for support in the running Premiere build. A failed UXP command is never silently retried through CEP because the first operation may have partially succeeded.
The bounded UXP migration surface also exposes a read-only animated-PointF endpoint-displacement inspection through automate_effect_parameters_uxp. It requires one exact component and parameter target plus a strictly increasing time interval, double-reads native endpoint values and their distance, and refuses static, malformed, or changed parameter state. It does not modify Premiere or prove rendered appearance, playback, persistence, Undo, or licensed-host behavior.
The bounded UXP migration surface also exposes guarded static Color effect-parameter RGBA updates through automate_effect_parameters_uxp. They require a complete double-read snapshot, explicit confirmation, a valid operation ID, per-parameter serialization, one native transaction, and exact raw-component readback. They reject time-varying parameters and do not claim keyframed Color edits, color management, rendered appearance, playback, persistence, Undo, or licensed-host validation.
The bounded UXP migration surface also exposes guarded typed Project metadata schema-field creation. It requires the exact inspected active-project identity and 12 KiB-bounded panel XML, an explicit confirmation and operation ID, and serializes this bridge's schema and panel-replacement calls per project. Adobe provides no atomic compare-and-set or field-level schema getter: native acceptance and a changed panel XML are evidence only, so the command always returns committed_unverified and does not claim field presence, persistence, UI results, Undo, cancellation, or licensed-host validation.
The panel now requests access to one operator-selected workspace instead of declaring full filesystem access. Choose the folder in the panel before invoking a path-based UXP workflow. Media, relink, preset, export, and Source Monitor file paths must remain inside it; the persistent capability token and native root path are never returned over MCP. Lexical containment alone cannot exclude symlink, junction, or reparse-point escapes, and Adobe's request-scoped UXP filesystem API does not document canonical-path resolution. Builds without a host-supplied canonical resolver therefore advertise path-based UXP commands as unsupported and fail closed at invocation; use the existing CEP fallback for those operations.
Native transcript editing starts with a read-only, revision-locked planning flow. Use
get_clip_transcript_uxp to export the transcript Premiere generated for a source
clip, select source-time ranges from that JSON, and pass its SHA-256 revision to
preview_transcript_edit_uxp. The preview sorts and merges ranges and returns a
confirmation token without changing the timeline. Premiere does not expose a
documented operation that directly turns deleted transcript text into timeline cuts,
so automatic application remains withheld until the source-to-sequence mapping and
documented reconstruction path pass live-host validation. search_clip_transcript_uxp
provides read-only discovery without substituting an external transcription engine.
Premiere 26.2-26.3 hosts also expose documented UXP workflows for revisioned project
inspection, verified project saves, preset-based sequence creation, OTIO/FCP XML
interchange, transcript-language discovery, Object Mask detection, Adobe Media
Encoder control, track renaming, subclip creation, stable marker inspection,
Source Monitor positioning, and clip transcript detection. Mutations accept optional
idempotency keys and return explicit verification outcomes. See the Adobe UXP 26.3
coverage matrix and the UXP capability
foundation for the command matrix and live-host
validation boundary.
The Premiere surface registry separately
tracks the Premiere DOM, general UXP JavaScript, HTML/CSS, Spectrum, plugin
guides, UXP Hybrid C++, the standalone Premiere C++ PrSDK, CEP/ExtendScript,
the CEP platform, QE, and pinned competitor sources. The exhaustive
general UXP JavaScript inventory is generated
from Adobe's pinned declarations, while the exhaustive
Premiere documentation inventory tracks every
page in Adobe's live sitemap. This keeps declaration and documentation
inventory distinct from implementation and licensed-host coverage.
The stable workflow expansion adds native component-chain effects, deterministic
timeline selection, compound selection batches, scene-edit detection, proxy/ingest control, guarded offline
relink, transactional project/XMP metadata, color and footage-conformance
preflight, full Source Monitor audition, and project/Production storage checks.
See the stable UXP workflow matrix for exact
argument, undo, confirmation, and live-host boundaries.
AI client invokes an MCP tool (e.g., add_to_timeline)
MCP server generates ES3-compatible ExtendScript with helper functions prepended
Script is written to a .jsx command file in a shared temp directory
CEP plugin polls for command files, executes via CSInterface.evalScript()
Result JSON is written to a response file and returned to the AI
The file-based IPC bridge is simple, reliable, and works across macOS and Windows without network sockets.
inspect_unique_object_identity_uxp is a separate read-only native identity
inspection route. It resolves exactly one project item or sequence, reads the
opaque UniqueSerializeable identity twice, and rejects drift without retaining
the value or treating it as edit authority. See the unique-identity workflow
notes for its bounds and proof boundary.
Film editorial review
inspect_film_editorial_workflow validates captured identities and explicit
source/scene coverage, builds marker/stringout/line/beat review artifacts, and
reports revision-bound notes, VFX state, change impact and turnover exceptions.
It performs local inspection; host edits and exports use separate guarded tools.
See usage, example and remaining execution adapters.
Tools (370 core total; 368 under the default profile; 463 with a connected UXP bridge)
The complete supported-actions catalog lists every
registered core tool, the two tools restricted behind explicit unsafe-script
authority, and all 95 authenticated UXP additions with their current action or mode
values. It is generated from the same MCP registration surface returned to clients;
the tables below are a shorter workflow-oriented overview.
Discovery & Inspection (10 + 10)
Tool
Description
get_project_info
Current project name, path, sequences, items
get_active_sequence
Detailed active sequence with all clips
list_project_items
All items in the project panel
get_full_project_overview
Comprehensive snapshot: bin tree, sequences, media types
Unavailable: Premiere has no supported scripting API for changing a timeline clip's speed or direction
split_clip / trim_clip / move_clip
Basic edits; trim verifies source points and visible timeline edges
set_clip_properties
Opacity, scale, rotation, position (speed requests fail before mutation)
link_selection / unlink_selection
Link/unlink A/V
Premiere Pro 26.3 compatibility: some installations silently ignore QE structural edits
(ripple_delete, razor/split) and existing effect-parameter writes. These tools now verify
the resulting sequence state and return an error instead of a false success. For structural
edits, rebuild the wanted source ranges into a new sequence with create_sequence and
add_to_timeline. The legacy CEP transition path targets qeClip.addTransition (not the
QE track) and reports success only after DOM transition-count readback. Prefer the connected
UXP transition tools where available; overlay clips remain a workaround when a legacy QE
write is rejected or not verified. See issue #21.
Speed, caption, and visual-keyframe boundaries: Premiere Pro 26.3 may reflect legacy QE
speed/direction methods, but exposes no supported scripting setter or Time Remapping component
for timeline-clip speed or direction. reverse_clip,
speed_change, set_clip_speed_qe, and set_clip_properties with speed now stop before host mutation;
use the Speed/Duration UI or pre-render retimed media. add_text_overlay likewise stops
before mutation because a raw-text-to-caption API is not exposed; import an .srt/.vtt
and use create_caption_track, or use a MOGRT/PNG overlay. Keyframe and caption-track
responses can prove parameter/structure readback only—not rendered pixels—so verify playback
or exported frames before delivery. On macOS, AME preset discovery scans each installed app
bundle's Contents/MediaIO/systempresets; prefer a Match Source preset for vertical projects.
Verified track edits:add_track and add_tracks validate requested counts and
return success only when the active sequence's track counts exactly match the request.
overwrite_clip validates both selected track indices and confirms the requested source
item appears at the requested frame on a target track. On a Premiere 26.x build that
ignores any of these calls, the MCP response is an error with the observed state rather
than a false success. These are automated CEP contracts, not proof of a particular
licensed host configuration.
trim_clip accepts exactly one source-relative new_in_seconds or new_out_seconds per
call. It refuses retimed clips because CEP cannot prove their source-to-timeline mapping, then
reads both source points and visible timeline start/end/duration before reporting success. The
default keyframe_policy: "reject" stops before a trim that would leave effect keyframes beyond
the visible clip; keyframe_policy: "preserve" is an explicit opt-in and reports the remaining
count. split_clip verifies a spanning clip, the expected count increase, and the left/right
cut boundaries. Its QE path cannot prove effect-keyframe redistribution, so a successful result
labels those semantics unverified. These are CEP contract checks, not validation in a licensed
Premiere Pro 26.x host.
Effects & Color (8)
Tool
Description
apply_effect / apply_audio_effect
Apply by name (QE)
remove_effect / remove_all_effects
Remove effects
color_correct
Lumetri: exposure, contrast, temperature, etc.
apply_lut
Apply LUT files
stabilize_clip
Warp Stabilizer with configurable settings
Premiere 26.x component removal:remove_effect and remove_effect_by_name
require the CEP Component.remove() method. Some 26.x components, including
Essential Sound's Amplify, do not expose that method. The tools return an
actionable capability error and leave the component unchanged; use Effect Controls
to remove it manually. The QE DOM has no safe targeted-removal fallback.
Essential Sound audio automation: Essential Sound can write ducking or level
automation to an Amplify component rather than the clip's Volume > Level.
adjust_audio_levels, set_clip_volume, and get_clip_volume operate only on
Volume > Level, so they do not read, change, or verify Amplify automation. Inspect
the clip's components (or Effect Controls) before treating a Volume readback as the
clip's final gain.
Keyframes (8)
Tool
Description
add_keyframe / get_keyframes
Create and read keyframes
remove_keyframe / remove_keyframe_range
Delete keyframes
set_keyframe_interpolation
Linear / Hold / Bezier
get_value_at_time
Query interpolated value at any time
set_color_value
Set color properties on effects
Export & Encoding (16)
Tool
Description
export_sequence
Export via Adobe Media Encoder
validate_export_preset
Validate an .epr file and resolve its output extension in Premiere
verify_delivery_file
Verify output size and calculate SHA-256/SHA-512 checksums
capture_frame
Export frame as PNG, return as base64 image
export_as_fcp_xml / export_aaf / export_omf
Interchange formats
encode_project_item / encode_file
Direct encoding
start_batch_encode
Start render queue
Premiere's documented automation surfaces do not currently expose OTIO or EDL
interchange, Render and Replace, cloud publishing, or Content Credentials export
configuration. get_capabilities reports these delivery gaps explicitly rather
than presenting UI-only operations as available tools.
Source Monitor & Playback (7 + 4)
Tool
Description
open_in_source / close_source_monitor
Source monitor control
insert_from_source / overwrite_from_source
3-point editing
play_timeline / stop_playback
Playback control (QE)
play_source_monitor
Play in source monitor
Selection & Clipboard (7 + 6)
Tool
Description
select_clips_by_name / select_clips_in_range
Smart selection
copy_effects_between_clips
Copy effects via QE
batch_apply_effect
Apply effect to multiple clips
set_blend_mode
27 blend modes
Media Properties (16)
Tool
Description
set_offline / has_proxy / detach_proxy
Offline/proxy management
set_override_frame_rate
Override FPS
set_scale_to_frame_size
Auto-scale to sequence frame
get_xmp_metadata / set_xmp_metadata
Raw XMP access; writes merge a well-formed patch without removing unrelated fields
get_color_space
Color space info
Sequence Management (11)
Tool
Description
create_sequence / create_sequence_from_preset
Create sequences from .sqpreset files without opening Premiere's modal dialog
duplicate_sequence / delete_sequence
Manage sequences
auto_reframe_sequence
Auto-reframe for social media
attach_custom_property
FCP XML custom properties
unnest_sequence
Replace nested sequence with its clips
Workspace & Captions (2 + 1)
Tool
Description
get_workspaces / set_workspace
Switch workspace layouts
create_caption_track
Create caption/subtitle tracks
Timeline QA (2)
Tool
Description
diff_sequence_snapshots
Added / removed / moved / trimmed / retimed / renamed / enabled changes between two sequence snapshots with frame deltas and EDL-like lines
audit_timeline_health
Health score with flash-frame, gap, overlap, repeated-shot, coverage, overlength, and speed findings plus review-frame suggestions
Speaker Layout (2)
Tool
Description
plan_speaker_checkerboard
Per-speaker segments, split points, and track assignments for checkerboarded dialogue
Punch-in zoom keyframes (Motion Scale + subject-anchored Position) from sentence starts, emphasis words, intervals, or supplied triggers
plan_beat_montage
Beat-grid shot assignment for a clip list with add_to_timeline_batch chunks, trim plan, and beat markers
Shorts Intelligence (2)
Tool
Description
rank_short_form_candidates
Rank sentence-aligned windows as short-form candidates with explainable hook, completeness, density, evidence, and duration-fit scores
plan_chapter_markers
Lexical-cohesion chapter segmentation with titles, YouTube timestamps, and ready Chapter marker payloads
Caption Authoring (2)
Tool
Description
build_caption_artifact
Word-grouped SRT/VTT captions with karaoke timestamps, emphasis markup, speaker prefixes, and style presets, written inside an approved workspace
check_caption_safe_zone
Overlap check for caption and graphic rectangles against approximate platform UI zones, with a suggested clear position
Transcript Word Edits (4)
Tool
Description
plan_filler_word_removal
Word-level filler removal plan (um, uh, you know…) with frame-snapped removal and keep ranges
plan_pause_tightening
Shorten long pauses to a target length without deleting speech
plan_word_mute_ranges
Mute or bleep listed words: padded ranges, ready audio keyframes, redacted text
detect_repeated_takes
Group near-duplicate retakes and plan removal of all but the kept take
Platform Delivery Planning (2)
Tool
Description
plan_platform_delivery_matrix
Per-platform sequence settings, fit/fill reframe math, duration and file-size fit, caption safe zones, and an ordered clone → reframe → caption → export → verify route
validate_platform_publish_package
Validate a rendered file plus title, description, hashtags, and content flags against approximate TikTok, Reels, Shorts, YouTube, LinkedIn, X, and Facebook limits
Scripting (2)
Tool
Description
execute_extendscript
Run arbitrary ExtendScript (ES3); requires explicit unsafe-script authority
evaluate_expression
Evaluate a one-line expression; requires explicit unsafe-script authority
...and 100+ more
Track targeting, batch operations, markers, audio levels, motion/transform, metadata, sequence settings, navigation, project analysis, and more. Run get_project_info to get started — the AI will discover what it needs.
MCP Resources
The server exposes fourteen LLM context resources and eleven workflow prompts:
Resource URI
Description
config://premiere-instructions
Best practices: workflow order, timeline rules, effect tips, error handling
config://extendscript-reference
Complete ExtendScript API reference for writing custom scripts
config://premiere-workflows
Machine-readable catalog for rough cuts, dialogue cleanup, captions, and delivery
config://premiere-project-context
Revisioned local project-context indexing and retrieval workflow
premiere://project/info
Fresh, path-redacted current-project and active-sequence summary
premiere://project/sequences
Bounded sequence inventory with stable Premiere IDs
premiere://project/media
Bounded, path-redacted project-media inventory
premiere://project/bins
Bounded, path-redacted project-bin inventory
premiere://timeline/active
Bounded active-timeline tracks, clips, and markers snapshot
premiere://effects/available
Bounded video/audio effect catalog for planning
premiere://effects/applied
Bounded active-timeline component inventory
premiere://transitions/available
Bounded video/audio transition catalog for planning
premiere://export/presets
Bounded export-preset names and formats, without native paths
premiere://project/metadata
Read-only project and active-timeline summary, without paths or timestamps
The ten premiere:// snapshots are read-only CEP bridge requests. They include a
revision token for stale-state detection and omit native media, project-tree, preset,
and output paths. A successful snapshot proves bridge readback only—not licensed-host
feature coverage, playback, rendering, or editorial correctness.
Remote Deployment (Fly.io)
The server includes an HTTP/SSE transport (src/http-server.ts) for remote access via mcp-remote or any MCP client that supports Streamable HTTP.
A live operator-managed instance is running at https://premiere-pro-mcp.fly.dev.
It is not a public desktop relay: it cannot connect an authenticated user to
Premiere on that user's computer. Public users should use the local stdio setup
until the separate device-pairing relay is available.
The instance must either provision an operator bearer token or use the OAuth
resource-server configuration below. The production endpoint intentionally
returns 401 to callers who have not been authorized.
Self-host on Fly.io
bash
# Clone and deploy your own instance
git clone https://github.com/leancoderkavy/premiere-pro-mcp.git
cd premiere-pro-mcp
fly apps create your-app-name
# Required: add bearer token auth. Use a unique, high-entropy secret per deployment.
fly secrets set MCP_AUTH_TOKEN=your-secret-token
fly deploy --remote-only
For an identity-aware operator deployment, configure a real OAuth/OIDC authorization
server rather than distributing MCP_AUTH_TOKEN. The authorization server must
support the MCP client's registration model and issue signed access tokens with
an exact audience for this MCP resource.
OAuth mode validates the token signature, algorithm, issuer, exact audience,
expiry, issued-at time, subject, and required scopes. It publishes protected
resource metadata at /.well-known/oauth-protected-resource/mcp and includes
that URL in the WWW-Authenticate challenge. Configuration is fail-closed:
partial OAuth settings, non-HTTPS production URLs, ambiguous OAuth/shared-token
settings, and missing credentials all prevent startup.
MCP_OAUTH_ALLOWED_SUBJECTS is mandatory and restricts this single-bridge
deployment to explicitly trusted operator identities. This is an enforcement
boundary, not a public-user device model.
This mode authenticates trusted operators but does not yet implement device ownership,
desktop pairing, or per-user Premiere routing. Do not expose editor mutations as
a public multi-user service until an outbound desktop relay and durable
user/device authorization are implemented.
Note: The file bridge still requires the CEP plugin to share the same PREMIERE_TEMP_DIR. For cloud deployments this means running a sync agent or using fly proxy / WireGuard to reach your local machine.
detect_silence can analyze only media paths available inside the server filesystem; a desktop-only path is not automatically available to a remote Fly machine.
For a shared or multi-user remote deployment, put a managed identity-aware edge in front of the server and replace the shared bearer secret with per-user authorization. The built-in limiter is intentionally process-local defense in depth, not a substitute for an edge/WAF or account system.
Environment Variables
Variable
Description
Default
PREMIERE_TEMP_DIR
Shared temp directory for MCP ↔ CEP communication
OS user temp dir + /premiere-mcp-bridge (macOS fallback is independent of TMPDIR)
PREMIERE_TIMEOUT_MS
Command timeout in milliseconds
30000
PREMIERE_DEFAULT_SEQUENCE_PRESET
Override the auto-discovered .sqpreset used by create_sequence
auto-discovered
PREMIERE_MCP_CAPABILITIES
Comma-separated authority profile; add unsafe-script only when raw scripting is required
inspect,edit,export,filesystem
PREMIERE_MCP_DEBUG
Set to 1 (or true) to emit verbose server diagnostics to stderr
unset
PREMIERE_CONTEXT_BACKEND
Local project-context store: auto, sqlite, json, or memory
auto
PREMIERE_CONTEXT_DIR
Override the local project-context storage directory
OS application-data directory
PORT
HTTP port (HTTP/SSE transport only)
3000
MCP_AUTH_TOKEN
Operator bearer token for controlled HTTP deployments; mutually exclusive with OAuth mode
unset
MCP_OAUTH_ISSUER
Exact trusted OAuth/OIDC token issuer URL
unset
MCP_OAUTH_JWKS_URI
HTTPS JWKS URL used to verify access-token signatures
unset
MCP_OAUTH_AUDIENCE
Exact MCP resource audience, normally the public /mcp URL
unset
MCP_PUBLIC_URL
Canonical HTTPS origin used in protected-resource discovery
unset
MCP_OAUTH_REQUIRED_SCOPES
Space- or comma-separated scopes required for /mcp
premiere:mcp
MCP_OAUTH_ALLOWED_SUBJECTS
Mandatory comma-separated token-subject allowlist for the single operator bridge
unset
ALLOW_UNAUTHENTICATED
Set to 1 only for local/test HTTP harnesses; it is rejected when NODE_ENV=production
unset
MCP_MAX_REQUEST_BYTES
Maximum HTTP MCP request body size
1048576
MCP_HEADERS_TIMEOUT_MS
Maximum time to receive request headers
10000
MCP_REQUEST_TIMEOUT_MS
Maximum time to receive an HTTP request
60000
MCP_KEEP_ALIVE_TIMEOUT_MS
Idle keep-alive socket timeout
5000
MCP_MAX_REQUESTS_PER_SOCKET
Requests permitted on one keep-alive socket
100
MCP_MAX_CONCURRENT_REQUESTS
In-flight authenticated MCP request ceiling
8
MCP_MAX_CONCURRENT_STREAMS
Open authenticated SSE stream ceiling; isolated from operation capacity
32
MCP_RATE_LIMIT_PER_MINUTE
Per-credential token-bucket refill rate
120
MCP_RATE_LIMIT_BURST
Per-credential short burst allowance
30
MCP_MAX_RATE_LIMIT_KEYS
In-memory rate-limit identity ceiling
2048
MCP_TRUST_PROXY
Set to 1 only behind a proxy that overwrites X-Forwarded-For
When PostHog is enabled, the server records mcp_connection_attempt,
mcp_request, mcp_request_rejected, and mcp_tool_call. It also records
premiere_mcp_activation_completed only after the read-only
verify_premiere_connection check confirms the selected bridge, an open
project, and an active sequence. Events contain bounded operational fields such
as method, tool name, outcome, status code, duration, and selected bridge.
Authentication tokens, IP addresses, MCP arguments, project paths, media names,
and tool results are never sent. Person profiles are disabled for these events.
This signal is an aggregate emission, not proof that an analytics provider
received it, a count of unique people or editors, or evidence that an editing
workflow succeeded. It does not carry a person or editor identifier, so it
cannot safely infer "first value."
CEP remains the production backend because it provides broad ExtendScript access and the undocumented QE DOM used for effects, ripple deletes, and advanced trims across Premiere Pro 2020–2026. The packaged uxp-plugin is a Premiere 25.6+ preview backend for supported frame export, capability discovery, and state events. It does not silently retry failed UXP mutations through CEP.
ExtendScript Compatibility
All generated scripts use ES3 syntax (var, manual for loops, no arrow functions, no let/const) since ExtendScript is based on ECMAScript 3. The bridge writes a versioned helper library to the shared temp directory and loads it once per ExtendScript engine via $.evalFile; each command then sends only its tool-specific script.
Security
Understand the trust model before deploying this: any client that can reach the MCP
server can control Premiere Pro.execute_extendscript and evaluate_expression are
arbitrary-code-execution tools by design and are omitted from discovery and denied at call time
by default. Enable them only by setting
PREMIERE_MCP_CAPABILITIES=inspect,edit,export,filesystem,unsafe-script.
Run it locally over stdio unless you have a specific reason not to. That's the safe default.
The HTTP transport (http-server) requires MCP_AUTH_TOKEN and refuses to start
without it in production. It binds 0.0.0.0 and is remotely reachable, so never expose it publicly
without a strong token and edge controls. ALLOW_UNAUTHENTICATED=1 is limited to non-production local/test use.
The HTTP transport admits only exact /mcp Streamable HTTP requests, enforces
body/socket/request limits, and applies a bounded in-process per-credential rate and concurrency limit before
MCP request parsing or Premiere bridge work begins. It returns 413, 429, or 503 on containment failures. Configure an
upstream rate limit and request-size limit too; process-local counters do not protect a multi-machine deployment.
The landing CSP uses a per-response nonce for scripts, and its static assets use explicit cache policies.
Keep the server in front of the exported landing so those controls are not bypassed by a separate static host.
The bridge temp directory is created private to your user (mode 0700), and the server
refuses to use one owned by another user — relevant on shared machines, where the CEP
panel would otherwise execute any cmd_*.jsx staged there.
There is a 500 KB script size limit, and a small regex check that rejects eval(),
new Function(), and System.callSystem() in tool-generated scripts. This is a guard
rail, not a sandbox — it is trivially bypassable and is not a security boundary. Do not
rely on it to contain untrusted input; the real boundary is who can reach the server.
QE DOM
Many tools use the undocumented QE DOM (enabled via app.enableQE()). These tools are marked with "Uses QE DOM" in their descriptions. The QE DOM provides capabilities unavailable through the standard ExtendScript API:
Apply effects and transitions by name
Ripple delete, roll/slide/slip edits
Set clip speed and reverse
Frame blending and time interpolation
Remove all effects from a clip
Frequently asked questions
What is an MCP server for Adobe Premiere Pro?
It is a Model Context Protocol server that gives a
compatible AI assistant structured, reviewable control over supported Adobe Premiere
Pro workflows on your own computer. This project's display name is MCP for Adobe
Premiere Pro; its npm package is premiere-pro-mcp.
How do I use it with Claude?
Install the Claude Desktop bundle, install
the separate signed Premiere connector, restart Premiere, then ask Claude to run
verify_premiere_connection with no changes. That first prompt is read-only.
What is the bridge panel in Premiere Pro?
A local CEP panel (Window > Extensions > MCP for Adobe Premiere Pro) that connects
the server to a running Premiere Pro instance. "Running" in the panel means the local
bridge is available; it does not by itself show that an edit completed. An
authenticated UXP panel is an additional, capability-gated route.
Does it run on Windows and macOS?
Both. Node.js 20.19 or newer and Premiere Pro 2020-2026 are required, and the
assistant, server, connector, and Premiere should stay on the same computer.
Individual tool support remains capability- and host-dependent.
Is this Adobe's AI Assistant?
No. This is an independent MIT-licensed project, not an Adobe product and not Adobe's
native AI Assistant. It is also distinct from other MCP servers for Premiere Pro;
premiere-pro-mcp is the only npm package published from this repository.
Is it free?
Yes. The server, the CEP connector, and the documentation are MIT licensed and free
to use.
Troubleshooting
CEP plugin doesn't appear in Premiere Pro
Verify debug mode:
macOS: defaults read com.adobe.CSXS.12 PlayerDebugMode should return 1
Windows: reg query "HKCU\SOFTWARE\Adobe\CSXS.12" /v PlayerDebugMode should report REG_SZ 1 (a REG_DWORD value is not valid for unsigned CEP discovery)
Check the plugin exists:
macOS: ls ~/Library/Application\ Support/Adobe/CEP/extensions/MCPBridgeCEP
Windows: dir "%APPDATA%\Adobe\CEP\extensions\MCPBridgeCEP"
Completely restart Premiere Pro (not just close/reopen the project)
Check the CSXS version matches your Premiere Pro version
Run premiere-pro-mcp --diagnose-cep to check installation metadata and recent Premiere logs.
Version 1.3.0 and newer installs the signed artifacts/MCPBridgeCEP.zxp included in the npm
package on Windows. If diagnostics report Signature verification failed, reinstall the latest
npm version, fully quit every Premiere process, run premiere-pro-mcp --install-cep, and relaunch.
Commands timeout or hang
Open the CEP panel and verify it shows "Running" with a green dot (the bridge normally starts automatically)
Ensure temp directories match between MCP client config and CEP panel
Read the timeout error: if it reports an in-flight heartbeat, dismiss any open Premiere modal dialog; without a heartbeat, verify the bridge is running and using the same temp directory
Increase timeout: set PREMIERE_TIMEOUT_MS to 60000 or higher
Try ping tool to test basic connectivity
AI client can't see tools
Restart the AI client after editing config
Verify the path to dist/index.js is absolute and correct
Run node dist/index.js in a terminal to check for startup errors
Ensure npm run build completed without errors
QE DOM tools fail
QE tools require an active sequence — open one first
Some QE operations are index-based and can fail if clips have been reordered
Re-query the sequence structure after QE operations
Star history
If this project saves you time in Premiere, a star helps other editors find it.
Support the project
This is an independently maintained, MIT-licensed project with no company behind it.
Every release is tested against real Premiere versions on both Windows and macOS,
which takes hardware, licenses, and time.
Free ways to help, in order of usefulness:
⭐ Star the repo — the main way editors discover it
🐛 File a bug with your Premiere version, OS, and the tool name that failed
Sponsorship funds host verification, signing certificates, and hosting. It does not
buy prioritized support, roadmap influence, or any claim about unverified host behavior.
Contributing
Contributions are welcome! See CONTRIBUTING.md for guidelines.
The evidence-backed next improvement pull-request roadmap
breaks the proposed feature, protocol, reliability, and performance work into ten
reviewable changes with explicit dependencies and live-host acceptance gates.