Agentβ™₯︎Age
Catalog

Aseprite Live

Official

by oaktreegames Β· Python

Live+headless Aseprite MCP: Unity export, art-QA, tilemaps, in-editor dialogs, update-aware

The Live+headless Aseprite MCP server supports Aseprite workflows such as Unity export, art QA, tilemaps, and in-editor dialogs. Its description references update-aware behavior, and the repository is positioned for model-context-protocol (MCP) integration in game development and pixel-art pipelines.

πŸ› οΈ Key Features

  • Live + headless Aseprite integration
  • Unity export support
  • Art QA
  • Tilemaps support
  • In-editor dialogs
  • Update-aware

πŸš€ Use Cases

  • Game-development asset pipelines using Aseprite
  • Pixel-art production with tilemap workflows
  • Reviewing art for QA
  • Integrating outputs into Unity
  • Running editor dialogs via MCP

⚑ Developer Benefits

  • MCP tools integration via Model Context Protocol
  • Focus on Aseprite-centered development workflows
  • Repository tags align with gamedev and isometric/pixel-art contexts
  • MIT-licensed, Python 3.10+ (per repo metadata)

⚠️ Limitations

  • No additional technical capabilities beyond the listed workflow areas are specified in the provided excerpt.

πŸ“š Topics

  • ai-tools, aseprite, claude, game-development, gamedev, isometric, mcp, model-context-protocol, pixel-art, unity

Topics

ai-toolsasepriteclaudegame-developmentgamedevisometricmcpmodel-context-protocolpixel-artunity