vibedating
Dating by tokens — connect your Claude Code / Codex usage, get sorted into a
league (1M / 5M / 10M / 100M / 1B+), and match with people who burn tokens
the way you do. The premise: heavy users of these tools share something worth
matching on.
Part of the Vibe Suite — companion tools for agentic coding CLIs. Ships as
CLI + npm package + MCP server, plus a local web app. Built on
@pooriaarab/vibe-core.
Demo
▶ Watch the launch video — she matched with the man of her dreams. He was coding in a basement.
https://github.com/pooriaarab/vibedating/raw/main/branding/launch-video.mp4
Local-first. Raw token usage is read and stored on your own machine and
never leaves it. Only the coarse league bucket is ever shared — never the
raw number, never per-project breakdowns. Live matching is peer-to-peer over a
DHT (no central server) and opt-in only; without it the pool is a local
seeded demo.
Status
v0 — works locally, privacy-first. Usage is verified from your harness's
real local logs via vibe-core's readHarnessUsage (source real →
verified: true); when no logs are readable you can self-report
(VIBEDATING_TOKENS, unverified) or fall back to a demo value (unverified).
Handles are bound to a persistent ed25519 identity (~/.vibedating/identity.json,
mode 0600): every hello is signed, and a forged signature gets the peer dropped.
Install
…or run it ad-hoc:
Quick start
vibedating connect
vibedating matches
vibedating discover --live
vibedating open
Self-report a token count (otherwise a demo value is used):
VIBEDATING_TOKENS=23400000 vibedating connect
All commands
vibedating connect Read usage, compute + print your league
(first run auto-assigns a memetic handle — never @you)
vibedating matches [--live] List candidates in your league (live peers if any,
with last-message time)
vibedating discover [--live] Find live same-league peers over the DHT (opt-in)
vibedating live [--keep-alive] Live text chat (--keep-alive / non-TTY survives stdin EOF)
vibedating handle [@name] Print or set your handle
vibedating daemon [start|stop|status|install|uninstall]
Notify-only background daemon — alerts on NEW matches,
never opens chat/video; install = run on login (launchd/systemd)
vibedating open [--port N] Serve the local web app (default: random free port)
vibedating mcp Run the stdio MCP server (tools: profile, matches)
vibedating --version
vibedating --help
Live P2P discovery (opt-in)
vibedating discover --live joins the public hyperswarm
DHT on your league topic — sha256('vibedate:' + leagueBucket) — so same-league
peers find each other with no central server. On each encrypted connection
the two sides exchange a one-line hello with only
{ handle, league, harness, verified, pubkey, nonce, sig } — the proof fields
sign the hello with your persistent ed25519 identity so a handle can't be
impersonated; raw usage is never put on the wire. Discovered
peers are stored in ~/.vibedating/peers.json and shown by vibedating matches.
Live discovery is off by default. The --live flag is the explicit opt-in
(persisted as the share:live consent scope); every live run prints what it
shares before joining. Ctrl+C leaves the swarm cleanly.
Three faces, one local engine
The same local engine drives all three, so you can use it wherever you work:
- Web —
vibedating open serves the dating UI (profile, match stack, league
ladder) at http://localhost:PORT. The page reads your league + matches from a
tiny local JSON endpoint.
- CLI —
vibedating connect / matches.
- MCP —
vibedating mcp exposes profile (your league) and matches to any
MCP host (Claude Code, Codex, Cursor, …).
As a library
import { league, matches, readUsage, CANDIDATES } from 'vibedate';
const usage = await readUsage('claude-code');
const lg = league(usage.totalTokens);
const who = matches(lg.name, CANDIDATES);
Privacy
- Raw usage stays local.
totalTokens is read into memory, stored at
~/.vibedating/state.json, and shown in the web app only behind an opt-in
toggle. It is never transmitted.
- Only the league bucket is shared — with the local demo pool, and (only if
you opt in with
--live) as { handle, league, harness, verified, pubkey, nonce, sig } with same-league peers over the hyperswarm DHT. The handshake
parser whitelists those fields, so a peer can't even be sent anything else
into your process; the verified flag and identity pubkey are the only
additions, never a token count.
- Consent for sharing the league is modeled with
@pooriaarab/vibe-core's consent
ledger (scope share:league), granted on connect and revocable on reset.
Live P2P discovery has its own scope (share:live), default off.
Leagues & matching
Bucketed by lifetime tokens; you match within your league or an adjacent tier
(so the tiny 1B+ pool still has people to match with):
| League | Tokens (lifetime) |
|---|
| 1M | 1M – 4.99M |
| 5M | 5M – 9.99M |
| 10M | 10M – 99.9M |
| 100M | 100M – 999M |
| 1B+ | 1B+ |
Prototype
An interactive, self-contained UX prototype (no build, no network):
docs/prototype.html. The shipped local web app
(vibedating open) is an adapted, data-driven version of this prototype.
License
MIT