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MythxEngine

Official

by protoLabsAI Β· TypeScript

Tabletop RPG engine over MCP: dice, combat, stress, clocks, world generation, four bundled worlds

io.github.protoLabsAI/mythxengine (Model Context Protocol Server)

This MCP server exposes a tabletop RPG engine to AI clients, providing deterministic dice and FitD-style stress mechanics. It supports combat, five-tier outcomes, clocks, and world generation, and ships with four bundled worlds. The project is published as the npm package @mythxengine/mcp-server and lives in the protoLabsAI/mythx-mcp GitHub repo.

πŸ› οΈ Key Features

  • Deterministic dice
  • Five-tier outcomes
  • FitD-style stress
  • Combat
  • Clocks
  • World generation
  • Four bundled worlds

πŸš€ Use Cases

  • Allow an AI to run tabletop RPG sessions end-to-end
  • Generate and progress story worlds with clocks and stress

⚑ Developer Benefits

  • Works with Model Context Protocol (MCP)
  • TypeScript-focused project (per repository topics)
  • npm-distributed MCP server (@mythxengine/mcp-server)

⚠️ Limitations

  • Server description excerpt is truncated; full tool list and APIs aren’t provided here.

Topics

aiai-agentsanthropicclaudeclaude-codeclaude-desktopdicegame-enginegame-masterllmmcpmcp-servermodel-context-protocolrpgtabletoptabletop-rpgttrpgtypescriptworldbuilding

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