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io.github.TomasLucasUTN/godot-mcp-bridge

Official

by TomasLucasUTN · GDScript

MCP server for Godot game engine integration — control the Godot editor with AI

io.github.TomasLucasUTN/godot-mcp-bridge MCP Server

MCP server for Godot game engine integration that enables an AI assistant to control the Godot editor. The server provides tools for reading, writing, and manipulating Godot scenes, scripts, nodes, and project settings within the running editor.

🛠️ Key Features

  • Godot editor integration for AI control
  • Reads and manipulates scenes, scripts, nodes, and project settings
  • Live-tree editing with undo
  • Interactive project visualizer
  • Godot 4.5+ compatibility
  • Tool availability: 225 tools, with 35 loaded by default
  • MIT license

🚀 Use Cases

  • Automating Godot editor workflows via an MCP-compatible AI
  • Updating scenes and scripts without manual copy-pasting
  • Managing project settings directly through AI-driven actions

⚡ Developer Benefits

  • Works with Claude, Cursor, or any MCP-compatible AI
  • In-editor changes with undo support
  • Project structure visibility via an interactive visualizer

⚠️ Limitations

  • Requires Godot 4.5+ (per documented compatibility)
  • Only 35 tools are loaded by default (225 total)

Topics

aiclaudecursorgame-developmentgamedevgdscriptgodotgodot4mcpmodel-context-protocoltypescript